A forbiddon land, untouched by man for centuries. Discover what was once lost, return to the lands as a wolf, dog, or hybrid. See what has been unseen for many years, live like you've never lived before, free your soul, get lost in the ways of the wild.
Enter the world of the unknown, the Key of Lost Dreams... Discover your true self, unleash your inner being like never before. Join a pack, decide the fate of those who follow in your footsteps, be the hero or the conquorer, the choice is yours...but which will you choose?
11.30.07 UPDATES
12.28.07 Guys, I know KOLD is awsome and everything, but look at our number of members. Come on, both staff and just regular members, let`s advertise!
Lust
12.24.07 Finally after searching endlessly for a new look, I found the perfect
templaate and just had to upload ;] I hope you guys love it as much as
I do, think of it as an early Christmas present, it's much easier on the
eyes than that eyesore I scrounged up last night. Well, I've got to hit
the sack, hope you guys have a wonderful holiday, I'll see you all soon!
Envy
Year One Late Winter Breeding season Breeding:Yes Birthing: No
Of all the territories, Velestra is by far the roughest, it's sharp incline and dense forestry making it a hard place to survive. It is located upon the foothills and steep side of Mount Carois, one of the largest in the lands. It's cold climate is due to the snowcapped peak of the mountain, and it's high elevation. Prey here is abundant, but extremely difficult to catch; truly only the strongest and the fittest can survive here.
A nightmarish range of steep cliffs, and thorn forests, truly no one would seek refuge here. But despite all the dangers, a single pack of wolves survive here, hunting the prey that dare enter the lands. Many things work to their advantage here; the thorns that lie above the lush green snag the antlers of the large mammals, while birds and rodents easily make homes within the brambles.
Ladmir consists of mainly fertile plains and valleys, the grass grows an amber shade and is high enough to conceal most large predators. Marshes around here are common, and any rain can flood the lowlands, draining from higher elevated plains and mountains. There are few, sparse coniferous forest around the land, offering at least some privacy.
Many would call this desolate stretch of rock-face and blowing sands. But to those accustomed to these seemingly hostile conditions, it is a variable paradise. While lone canids stand little chance of faring long within this unforgiving land, those who belong to the the main pack manage suprisingly well. The techniques for survival have been passed down through generations of the canines who roamed the lands, and only those who have grown up in these lands have learned them. Outsiders usually perish amidst the heated stones, unless they seek out the pack members with intentions to koin, otherwise they may be killed upon sight.
A large stretch of low marshlands and higher plain areas, abundant in prey, as well as danger. Frequent rainfall, and deadly flooding plague this particular terrain more than others, making it a formidably tough area to survive, even in a pack. Few trees grow in this rough and tumble land, most are Cypresses, suriviving only in the murky waters, providing neither shade nor cover for those subjected to a life on the ground, those who can fly or swim however, find them a refuge. Sparse patches of stunted dogwoods and pine can be found on the highest grounds, but even there they have little to offer the hunter, other than some shade in the humid summer months.
desera pack
alpha male;;none
alpha female;;none.
0
0
ROVING LANDS.
DAIS The most bountiful of the roving lands, Dais offers a wide valley of crystalline streams, lazy rivers, and large and small prey alike. The one setback is that the open plains allow prey to run unhindered from predators; but most of the time packs do quite well here.
Current Packs --
1
2
GERION Most of Gerion is located on the side of Mount Besuen, and is a rigid expanse of forestry ackwardly positioned from the mountainside. Goats, deer, caribou, and most prey reside amongst the foliage, enjoying the tender leaves while they can. Many opportunities can be found and made here, but even the wolves must watch out for Cougars and Bears, who will not hesitate to render an unsuspecting canine in two.
Current Packs --
1
10
SHYRAN Unlinke Dais, Shyran is built of a large Redwood forest, the terrain is rough and unlevel with many hills. Prey is hard to come by here, for such large timberland provides many secretive runs and hideouts for even the largest moose. If you know the forest well, you are bound to do well here.
Current Packs
1
7
LEFIA Crested hilltops and steep valleys fill this seemingly endless land. Though they are not mountains, the hills are abnormally steep and pointed, and quite tiresome to climb. Meadows large and grassy lay about if one cares to look, and deer among other mammals frequent the area. It can be a very tough land for wandering lupines, therefore packs are a must here.
Current Packs --
1
2
SERRACO Mainly swampland and cyprus forests, one must be quite alert and wary when traveling about here, for quicksand is all over, and snags unsuspecting victims all the time. Swamp Deer are the most common prey here, but are quite fast, but can often be chased into the mudpits of quicksand by a cunning pack. Other dangers include large Alligaters, and Alligator Snapping Turtles, both can severe limbs and end the life of even a large canine.
Current Packs --
0
0
TARYA This realm could basically be classified as a prairie, not exactly a desert but quite close. Brush and stubby discolored grasses cover the land in random patches, drawing Antelope and other prey to feed upon the sparse plant life. Water is also hard to come by, often it trickles from stones, or othertimes it runs swiftly through the land.
Current Packs --
1
2
CONTROL PANEL.
Character Creation Post your wolf biographies here, you do not need to be accepted, but your forms will be checked by staff, and you will be contacted if any errors are detected.